Read Ender's Game, Chapters 13 and 14, and respond to these questions:
(Begins Dec 3 - Ends Dec10)
“They must talk to each other directly, Ender, mind to mind. What one thinks, another can also think; what one remembers, another can also remember. Why would they ever develop language? Why would they ever learn to read and write? How would they know what reading and writing were if they saw them? Or signals? Or numbers? Or anything that we use to communicate? This isn't just a matter of translating from one language to another. They don't have language at all. We used every means we could think of to communicate with them, but they don't even have the machinery to know we're signaling. And maybe they've been trying to think to us, and they can't understand why we don't respond.” (Card, 253)
1) What is the critical issue/concern revealed in this quote? Why is there a war between humans and buggers? What is it that has allowed Ender to beat all his enemies thus far, but is now missing as he considers the menace of the buggers?
1) In chapter 14, Ender encounters “the most perfect video game he had ever played.” (Card, 258) Describe this game. What importance is graphical quality? What importance is interface control?
2) At what point does the strategy of the simulator become “pleasure” and “play”? What transforms this serious game into serious fun?
3) Who becomes Ender's new teacher? Why does the new teacher refer to himself as the enemy?
4) What do you think is “Ender's Game”, to which the book's title refers?